61 #ifndef INCLUDED_volk_32fc_32f_add_32fc_u_H 
   62 #define INCLUDED_volk_32fc_32f_add_32fc_u_H 
   64 #ifdef LV_HAVE_GENERIC 
   69                                                   unsigned int num_points)
 
   73     const float* bPtr = bVector;
 
   74     unsigned int number = 0;
 
   76     for (number = 0; number < num_points; number++) {
 
   77         *cPtr++ = (*aPtr++) + (*bPtr++);
 
   84 #include <immintrin.h> 
   89                                                 unsigned int num_points)
 
   91     unsigned int number = 0;
 
   92     const unsigned int eighthPoints = num_points / 8;
 
   96     const float* bPtr = bVector;
 
   98     __m256 aVal1, aVal2, bVal, cVal1, cVal2;
 
   99     __m256 cpx_b1, cpx_b2;
 
  101     zero = _mm256_setzero_ps();
 
  103     for (; number < eighthPoints; number++) {
 
  105         aVal1 = _mm256_loadu_ps((
float*)aPtr);
 
  106         aVal2 = _mm256_loadu_ps((
float*)(aPtr + 4));
 
  107         bVal = _mm256_loadu_ps(bPtr);
 
  108         cpx_b1 = _mm256_unpacklo_ps(bVal, zero); 
 
  109         cpx_b2 = _mm256_unpackhi_ps(bVal, zero); 
 
  111         tmp1 = _mm256_permute2f128_ps(cpx_b1, cpx_b2, 0x0 + (0x2 << 4));
 
  112         tmp2 = _mm256_permute2f128_ps(cpx_b1, cpx_b2, 0x1 + (0x3 << 4));
 
  114         cVal1 = _mm256_add_ps(aVal1, tmp1);
 
  115         cVal2 = _mm256_add_ps(aVal2, tmp2);
 
  117         _mm256_storeu_ps((
float*)cPtr,
 
  119         _mm256_storeu_ps((
float*)(cPtr + 4),
 
  127     number = eighthPoints * 8;
 
  128     for (; number < num_points; number++) {
 
  129         *cPtr++ = (*aPtr++) + (*bPtr++);
 
  135 #include <immintrin.h> 
  139                                                 const float* bVector,
 
  140                                                 unsigned int num_points)
 
  142     unsigned int number = 0;
 
  143     const unsigned int eighthPoints = num_points / 8;
 
  147     const float* bPtr = bVector;
 
  149     __m256 aVal1, aVal2, bVal, cVal1, cVal2;
 
  150     __m256 cpx_b1, cpx_b2;
 
  152     zero = _mm256_setzero_ps();
 
  154     for (; number < eighthPoints; number++) {
 
  156         aVal1 = _mm256_load_ps((
float*)aPtr);
 
  157         aVal2 = _mm256_load_ps((
float*)(aPtr + 4));
 
  158         bVal = _mm256_load_ps(bPtr);
 
  159         cpx_b1 = _mm256_unpacklo_ps(bVal, zero); 
 
  160         cpx_b2 = _mm256_unpackhi_ps(bVal, zero); 
 
  162         tmp1 = _mm256_permute2f128_ps(cpx_b1, cpx_b2, 0x0 + (0x2 << 4));
 
  163         tmp2 = _mm256_permute2f128_ps(cpx_b1, cpx_b2, 0x1 + (0x3 << 4));
 
  165         cVal1 = _mm256_add_ps(aVal1, tmp1);
 
  166         cVal2 = _mm256_add_ps(aVal2, tmp2);
 
  168         _mm256_store_ps((
float*)cPtr,
 
  170         _mm256_store_ps((
float*)(cPtr + 4),
 
  178     number = eighthPoints * 8;
 
  179     for (; number < num_points; number++) {
 
  180         *cPtr++ = (*aPtr++) + (*bPtr++);
 
  186 #include <arm_neon.h> 
  190                                                const float* bVector,
 
  191                                                unsigned int num_points)
 
  195     const float* bPtr = bVector;
 
  197     float32x4x4_t aVal0, aVal1;
 
  198     float32x4x2_t bVal0, bVal1;
 
  200     const unsigned int sixteenthPoints = num_points / 16;
 
  201     unsigned int number = 0;
 
  202     for (; number < sixteenthPoints; number++) {
 
  203         aVal0 = vld4q_f32((
const float*)aPtr);
 
  205         aVal1 = vld4q_f32((
const float*)aPtr);
 
  209         bVal0 = vld2q_f32((
const float*)bPtr);
 
  211         bVal1 = vld2q_f32((
const float*)bPtr);
 
  215         aVal0.val[0] = vaddq_f32(aVal0.val[0], bVal0.val[0]);
 
  216         aVal0.val[2] = vaddq_f32(aVal0.val[2], bVal0.val[1]);
 
  218         aVal1.val[2] = vaddq_f32(aVal1.val[2], bVal1.val[1]);
 
  219         aVal1.val[0] = vaddq_f32(aVal1.val[0], bVal1.val[0]);
 
  221         vst4q_f32((
float*)(cPtr), aVal0);
 
  223         vst4q_f32((
float*)(cPtr), aVal1);
 
  227     for (number = sixteenthPoints * 16; number < num_points; number++) {
 
  228         *cPtr++ = (*aPtr++) + (*bPtr++);
 
static void volk_32fc_32f_add_32fc_a_avx(lv_32fc_t *cVector, const lv_32fc_t *aVector, const float *bVector, unsigned int num_points)
Definition: volk_32fc_32f_add_32fc.h:137
static void volk_32fc_32f_add_32fc_generic(lv_32fc_t *cVector, const lv_32fc_t *aVector, const float *bVector, unsigned int num_points)
Definition: volk_32fc_32f_add_32fc.h:66
static void volk_32fc_32f_add_32fc_u_avx(lv_32fc_t *cVector, const lv_32fc_t *aVector, const float *bVector, unsigned int num_points)
Definition: volk_32fc_32f_add_32fc.h:86
static void volk_32fc_32f_add_32fc_neon(lv_32fc_t *cVector, const lv_32fc_t *aVector, const float *bVector, unsigned int num_points)
Definition: volk_32fc_32f_add_32fc.h:188
#define __VOLK_PREFETCH(addr)
Definition: volk_common.h:71
float complex lv_32fc_t
Definition: volk_complex.h:74