15 #ifndef INCLUDE_VOLK_VOLK_SSE_INTRINSICS_H_
16 #define INCLUDE_VOLK_VOLK_SSE_INTRINSICS_H_
17 #include <xmmintrin.h>
val
Definition: volk_arch_defs.py:57
FORCE_INLINE __m128 _mm_sub_ps(__m128 a, __m128 b)
Definition: sse2neon.h:2834
float32x4_t __m128
Definition: sse2neon.h:235
#define _mm_shuffle_ps(a, b, imm)
Definition: sse2neon.h:2586
FORCE_INLINE __m128 _mm_mul_ps(__m128 a, __m128 b)
Definition: sse2neon.h:2205
FORCE_INLINE __m128 _mm_add_ps(__m128 a, __m128 b)
Definition: sse2neon.h:1039
#define _MM_SHUFFLE(fp3, fp2, fp1, fp0)
Definition: sse2neon.h:195
FORCE_INLINE __m128 _mm_sqrt_ps(__m128 in)
Definition: sse2neon.h:2659
static __m128 _mm_magnitudesquared_ps(__m128 cplxValue1, __m128 cplxValue2)
Definition: volk_sse_intrinsics.h:19
static __m128 _mm_accumulate_square_sum_ps(__m128 sq_acc, __m128 acc, __m128 val, __m128 rec, __m128 aux)
Definition: volk_sse_intrinsics.h:49
static __m128 _mm_scaled_norm_dist_ps_sse(const __m128 symbols0, const __m128 symbols1, const __m128 points0, const __m128 points1, const __m128 scalar)
Definition: volk_sse_intrinsics.h:36
static __m128 _mm_magnitude_ps(__m128 cplxValue1, __m128 cplxValue2)
Definition: volk_sse_intrinsics.h:31